Herbatonist420 wrote:
artofwar wrote:
the problem with chest pulls is that the best pulls are going to people who are already rich. for instance craptain and light bringer have the best gear in game. yet they continue to pull good gear such as moon robe and dirus armor. since they camp spirit chests. it seems u can NOT find anything good anymore hunting. this make gear finding in xen almost 100% chest based. dynex has pulled so much he has about 5 non drop non trade vvs. meanwhile others have not 1. this should not be allowed. now chest pulls(for random nndt gear) was a very good idea i think they should be level based. for example lvl 25s cannot pull a vov since its a higher lvl item. and this has happened b4. lvl 60 should not pull spirit wand since its a lvl 25 item and vice versa.
I agree with the level to pull ratio. It's humiliating to get level 40, 50, 55, 60, 65, and/or 70, and pull a Spirit Wand, or a Shield of Ominex. Those items are of low value (to anyone those levels). For True Mental Case's 55 pull (a warlock, btw), I pulled an Ominex Rapier. What am I, a level 55 warlock, to do with a Ranger/Darkwar item? Not only that, but the item has absolutely NO VALUE what-so-ever. This also presents a trading problem. I can't trade that ranger/darkwar item, for a warlock item. An Ominex Rapier is worth 1.5 platinum, while a level 22 Arcane Hat is 2-3 platinum.
yeah, for lokis 55 spirit chest pull i got a dirus bow (worth 1-3platinum)
and for art of wars 40 pull i pulled a super omni helm (worth 250 vts at the time, about 150-200 vts now?)
a possible solution would be for ej to set values on gear based on lvl and rarity. (with + or - small increase or decrease for bartering purposes.
this would also stop cons merchants scammers who post a magic bag for 2p instead of 2g for trying to catch sum1 who isnt paying attention. or reditus amulet for 5p instead of 5g. things of that nature